BIS has released the latest update for Arma 3, it weights in at ~1021 MB, for those already up to date (new players will have to download the full game), to update simply open Steam & allow it to auto update.
SPOTREP #00027 Game Update: 1.22 (Campaign improvements, Linux server performance, GameSpy removal) reported
by Joris-Jan van 't Land
on Wednesday 18th June 2014
FROM: Project Lead
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Game Update: 1.22 (Campaign improvements, Linux server performance, GameSpy removal)
SIZE: ~1021 MB
CHANGELOG - Server browser:
- Removed: GameSpy logo
- Removed: GameSpy / Steam switch
- Server count is now in-engine instead of scripted
- Added: Player's name
- Fixed: Devbranch watermark is no longer displayed after exiting Splendid Camera in the main branch
- Fixed: Mistake in condition of function BIS_fnc_randomPosTrigger (You are not allowed to view links.
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- Fixed: Script error in function BIS_fnc_spawnGroup (You are not allowed to view links.
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- Fixed: Tactical vest camo ground model
- Fixed: Wrong default values (You are not allowed to view links.
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- Fixed: Iron sights and camo of armed offroad
- Fixed: Dispersion and engagement ranges of TRG 20 and TRG 21 were switched
- Fixed: TT05 - tweaked misplaced barrier
- Fixed: Unknown Community Author for static weapons backpacks
- Fixed: Align of holographic reticle
- Fixed: Typo in strength of handbrake for quad bike
- Fixed: Aimpoint visibility at night for MRD attachment
- Fixed: Player can no longer respawn into vehicle stolen by an enemy
- Fixed: Tasks were not auto-assigned correctly
- Fixed: When a vehicle respawn position was moved while a vehicle was waiting for respawn, the vehicle was respawned on the position before the change
- Fixed: Deleting a vehicle while it was waiting for respawn caused a scripting error
- Fixed: Pressing Up and Enter while in the MP pause menu closed the Zeus interface
- Fixed: Zeroing on EBR's ironsights
- Fixed: CAS modules in the editor were not trigger activated
- Fixed and updated all helicopters with proper inventory loads
- Fixed: Camo selection on the Beanie
- Fixed: RPT error when spawning a lightning bolt
- Fixed: UI texture of Black MX with muzzle accessory
- Fixed: Geometries of UAV entities
- Fixed: Decelerons on the Wipeout so that they both extend to the same extent when banking
- Fixed: Map icon size of portable mortars, offroad variants and assault boats
- Fixed: Missing vehicle dust effects for desert surface (only on Altis)
- Fixed: Unable to throw grenade through window of d_house_small_02_v1_f.p3d (You are not allowed to view links.
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read the full changelog below...
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